Sony's restrictions on cross-platform online have long been criticized by competitors, players and developers, although Sony has been arguing that in order to protect players from insisting on not opening cross-platform online. But under pressure from various parties, the stubborn Sony was forced to agree to release the cross-platform account restrictions of the PS4 and XB1 versions of Fortress Night and Rocket Alliance.
However, another game maker, Hi-Rez Studios, recently asked Sony to let go of the cross-platform online restrictions on the PS4 version of the shooting game "Paladins", and Sony is once again in the gunfire.
Hi-Rez studio CEO Stew Chisam said that they have just added Xplay support and opened up the online options for the Switch and XB1 versions of Paladins. Xplay not only reduced the game waiting time by 30%, but also reduced the level difference between players by 40%, significantly reducing the low-level players encounter high play and rolling, the number of matching bad matches dropped by 80%.
Cross-platform connectivity not only expands the base of players that can compete at the same time, but also greatly enhances the gaming experience. Chisam calls on Sony to approve the studio's Smite, Paladins and Realm Royale game open cross-platform options, revealing that all games in the studio are ready for cross-platform Online feature, but was rejected by Sony.
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