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The AI ​​that imitates the human call evokes ethical discussions and Google will join the robot identity system

via:博客园     time:2018/5/11 15:32:26     readed:179

谷歌推行防沉迷机制,“新网瘾战争”吹响战歌

At this year's Google I/O Developer Conference, the newly launched Android P launched a series of interesting anti-obsession functions, including a Dashboard that displays the total duration of mobile phones used, the number of notifications received, and an app that sets the duration of each application. Timer, Wind Down, which forces the screen to gray and enter the Do Not Disturb mode.

Android P goes online with this series of features, which means that anti-addiction is not just for a certain app, not just for a certain mobile phone, but for all Android mobile devices.

In 2009, when the self-produced cartoon “Internet Addiction War” was born, we were hostile to the keywords of anti-obsession and treatment of Internet addiction. In the story of “Internet Addiction War”, the “Green Dam” that forced users to go online took the initiative to identify content and then gradually “awakened” to become a multinational defense system. Terminator.

It can be seen today that the "Green Dam" had long been slammed into a cold room by the National Education Department and lost the chance of AI awakening. Instead, Google, which has the strongest AI on the surface, set off a new era of Internet addiction.

Technology Addiction: Devil Hide in Life Details

In the past, we always felt that “Internet addiction” was an ideological product that could actually be dependent on the world in recent years. Internet addiction was also a topic that attracted a lot of attention. However, there is no "Internet addiction" in the world. This term is more commonly used tech addiction & mdash; Technology Addiction.

The term technology addiction has frequently appeared since the 1990s, but it has not been determined in the medical community. Many psychologists and psychologists believe that technology addiction contains or causes anxiety, depression, and many other mental illnesses.

The British psychologist Dr. Mark Griffiths proposed several typical symptoms of technological addiction, including forgetting to eat and sleep because of the use of technology products, even unwillingness to use it, unconsciously operating technology products, and consciously reducing the use of technology products. ,but failed. In short, the definition of state of science and technology addiction in all countries is similar, mainly "“ I don't need one day to feel uncomfortable.

With the rapid development of mobile devices and artificial intelligence, technology addiction has become more common and serious.

For one reason, rich mobile devices have dispersed the use period of technology products, but they have increased the total duration of use.. For example, the American psychiatrist Dr. Jerald J. Block puts forward a claim that the population of science and technology addiction in Europe and the United States is less than the Asia-Pacific region, but few European and American countries use Internet devices as a place for concentrated use of electronic devices, “Addicted” Acts are often scattered in private places and are not easily perceived.

Similarly, today we don't have to spend more than a dozen hours a day sitting in front of a computer to play online games. Instead, we have laptops, mobile phones, tablets, and more. Staring at the computer for a few hours at work, leaving the mobile tablet in time for recreation, and having time to play for hours, PS4 seems to have spent a rich day but can actually face the screen.

The second reason is that machine learning technology and the understanding of users with big data make it easier for technology companies to make users addicted.Green Dam failed to awaken consciousness, but technology companies have awakened consciousness. Overseas Facebook and domestic headlines today use content recommendation algorithms to tap user preferences and continue to satisfy users.

At the same time, many products also introduce designs with rewards, penalties, and gambling. For example, some short video platforms encourage users to use the most simple interactive way to brush videos. When users swipe to the videos they are interested in, they will have a sense of reward for rewards. Users continue to brush videos as they do with treasure hunt games.

Their employees appealed for addiction, science and technology companies could not escape the original crimes

Today in the world, technology addiction has become a kind of original sin for technology giants.

Former Facebook president Sean Parker has publicly stated that social media exploits human vulnerability and only God knows what they do to the child's brain. A few Facebook and Google’s former employees also launched the “Technology Truth” campaign, calling on users to value technology addiction.

Google’s anti-indulgence feature on Android P this time was somewhat politically correct. It also won support from ComonSense, a group that advocates resistance to technology addiction.

As one of the most developed countries in the world's mobile Internet industry chain, we should also examine ourselves and constantly brush up on microblogging, brushing and knowing, playing pesticides and eating chickens after rounds of attacks. 90% did not feel safe …… Although many times we think we are socializing, dealing with work and acquiring knowledge, but this series of attitudes and behavior is really healthy?

Abroad, there are indeed research institutes that have proven that technology addiction can affect people's work and learning. According to a survey conducted by the London School of Economics, the average score of schools that prohibit the use of electronic products is 6% higher than that of ordinary schools.

In addition to technology companies' "self-examination" and the public's call, overseas organizations have begun to think of ways to get people out of the bundle of technology products. For example, there are companies starting to implement "Electronics Without Friday", which means choosing one day a week without e-mail communication work. Bangalore, India has set up a special "Technology and Drug Removal Clinic" to help people withdraw their technology products (not Professor Yang's clinic).

Abuse of the Internet in China

However, in China, the problem of technology addiction is much more complicated.

First of all, our entire society is cognitively biased in the treatment of technological addiction or Internet addiction.

Due to the delay in the emergence of various malignancies in the Internet addiction schools, the young groups are very resistant to technological addiction and related treatment performance. Even if you realize that you already have an addiction problem, it is difficult to get the correct treatment guidance.

At the same time, there is no clear understanding of the problem of science and technology addiction in the academic community. If you search for academic articles on science and technology addiction on the HowNet, Wanfang, etc. platform, you will find that most of the articles in the journal article are still Internet addiction. As a result, domestic and overseas research is difficult to achieve consensus and cannot share the world-wide advanced research results. And almost completely focusing on college students to young people, it seems that we have defaulted on technology addiction will only appear in children, regardless of adults will be affected.

What follows is that people cannot face the problem. No one or a social organization pressures technology companies to allow them to issue a defense policy. In the past one or two years, only the game industry represented by the glory of the king and the short video products represented by Shakespeare have issued more stringent anti-indulgence policies. The reason for the introduction of anti-indulgence policies was basically that the party’s media had repeatedly named and under pressure.

Especially for mobile games such as the King's Glory, the anti-indulgence policy applies only to minors, and it is still the default adult that does not become addicted to technology products.

The most important thing is, how many tech companies are relying on users' addiction and indulging to prop up their own valuation? Take Tencent's case, when the king’s glorious anti-indulgence policy was introduced, there was a claim that the market value evaporated 190 billion yuan.

Whether it is the growth magic and stickiness of product managers, or the popularity and traffic of marketing as a canon, they are essentially competing for the user's use time and making users addicted. We built the mobile Internet empire on top of the flow and extracted big data from it to build a ladder to the AI ​​track. Such a China can really withstand the "decisions" of technology?

“2018 Technology Addiction Guidelines”

But then, is it really sick to addicted to technology? Today's people are away from mobile phones and algorithms, and then back to 2000, suddenly cut off electricity and natural gas, it will not be chaos in the world? Perhaps we have long been addicted to a series of technological advances such as electricity, gas, air conditioners, and ovens that enhance the quality of our lives.

If some of the readers of this article already have some scientific and technological addiction, and want to change this status quo, we have consulted the views of several overseas authoritative psychologists and summed up the following prescriptions for addiction:

1. Turn off the auto play of the next function on the video platform.

The auto-play function of the video platform is easily plunged into endless brushing. Turning off this function makes it easier for users to perceive the length of time the video platform is used and shut down the software in time.

2. Turn off the notification function for non-communication games.

If all apps in the mobile phone are unified at 3 o'clock in the afternoon to update the information flow, I believe no one will be holding the phone for 24 hours. The flow of information at any time, random update will give the user a treasure hunting mentality, and App notification is a convening order of treasure hunt.

3. Stay away from free games.

In free games, users usually encounter two situations. First, the game will set up various kinds of inductive designs, allowing users to bear the frequent purchase of paid items, being abducted by their own money sunk costs, and continuing to invest time and money. Second, the game will set up various sticky mechanisms to ensure the user's use of the frequency of time, so as to support the game to pay through various forms of traffic cash.

4. Set up an incentive mechanism for yourself.

Use addiction to cope with addiction and set up rewards such as a TV show without touching the phone every hour. Currently, some apps have implemented these mechanisms, such as forced lock screen for an hour, users can obtain a plant seed and so on. Parents who use this mechanism to teach children can also be a good choice.

In short, although Google has set up an anti-addiction mechanism in Android P, these mechanisms are all controlled by users themselves. Today we have also long ago used a green dam to correspond to all the problems of capital.

The new Internet addiction war is more like a user's personal battle of self-cultivation. Our real confrontation is not a big company like Google and Facebook, but a desire deep inside.

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