In the Lei Feng network (public: Lei Feng network) view, the picture on the VR content is extremely important, which makes more and more VR content developers choose the game engine to produce content. At the same time, the two game engines Unity and Unreal are also actively attracting more developers to expand their markets, but who is more advantage, this question is not good to answer.
At the recent GDC meeting, foreign media Venturebeat reporters interviewed John Riccitiello, CEO of Unity Corporation, and Tim Sweeney, founder of Epic Games.
According to Lei Feng network understanding, Epic's Unreal Engine 4 from the beginning to focus on high-end games, through the price strategy and iterative version, they began to continue to shift to the low-end market, so that Unreal Engine 4 mobile game development as the basis. In contrast, Unity is concerned about low-end games, so that mobile devices can run 2D and 3D graphics. However, we can not know which is more advantageous in the market, because the two sides of the data can not be compared.
In the interview, Riccitiello said that in 2016 through Unity development of the game installed capacity has more than 16 billion times, up 31% over 2015. Since the GDC in 2106 to the present, the game developed with Unity has been installed on 1 billion new devices.
He revealed that 59% of VR developers were using Unity, according to VisionMobile's survey data. Forty percent of the 1,000 free games were developed with Unity, and half of all Daydream apps were developed using Unity. In addition, half of the host games and PC games were developed using Unity, and 70% of mobile games were also using Unity.
"Our market share accounted for four or five," Riccitiello said, "the use of Unity last year, tripled, becoming the next largest market in the Western market, the engine. More and more people use Unity to make content for Apple, Google and Microsoft. & Rdquo;
Sweeney said Unreal Engine was the best year of revenue last year. 2016 revenue is twice that of 2015. He said that developers who have developed games using Unreal have made more than $ 10 billion.
"Unreal Engine's earnings are twice as high as rivals. Sweeney said,
"Despite Unity's more users, the reality is that Unreal is focused on the high-end gaming market. Steam's top 100 games are developed by Unreal, plus more revenue than other engine competitors. & Rdquo;
Lei Feng network learned that Netmarble with Unreal produced hand tour "Paradise 2: Revolution" in the first month of Korea's iOS and Andrews income reached $ 186 million. The game's first month of more than 5 million users, 10% of the population of South Korea. Netmarble said that only Unreal can make 200 people at the same time in the same area to fight. The game will continue to enter the West, China and other markets. Sweeney said that this is the use of Unreal engine so that developers are different from other developers the best example.
As to whether Epic's revenue is greater than Unity's revenue, Riccitiello said there was no specific number and could not answer the question. But he guessed that there were 2 million game developers using Unity, but the number of Unreal users was less.
"I think that Unreal did a lot of great things, but I'm not jealous of them," Riccitiello said,
"We have different positioning." Our market influence is much greater. Tim is a very clever man and very frank. They also make games, which are different revenue channels, which allow them to compete with their customers. & Rdquo;
Riccitiello said he likes market competition, including Amazon and Cocos2d. At a conference, Epic technical director Kim Libreri said Unreal was applied to various fields. From hotel designers to carmakers using Unreal to design cars, Framestore (Europe's largest visual effects company) makes educational applications that let kids know about Mars. NASA is using Unreal to simulate training Mars missions.